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Macros | Functions
wallfunction.c File Reference

Wall function implementations for near-wall turbulence modeling. More...

#include "wallfunction.h"
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
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Go to the source code of this file.

Macros

#define KAPPA   0.41
 von Karman constant (universal turbulence constant)
 
#define LOGLAW_B   5.5
 Log-law intercept constant B for smooth walls.
 
#define VISCOUS_SUBLAYER_YPLUS   11.81
 Viscous sublayer thickness y+ threshold.
 
#define ROUGHNESS_TRANSITION_YPLUS   2.25
 Smooth-to-rough transition y+ threshold.
 
#define FULLY_ROUGH_YPLUS   90.0
 Fully rough regime y+ threshold.
 
#define DAMPING_COEFFICIENT   19.0
 Eddy viscosity damping coefficient (van Driest damping)
 
#define __FUNCT__   "taw_Werner"
 
#define __FUNCT__   "u_Werner_explicit"
 

Functions

void noslip (UserCtx *user, double distance_reference, double distance_boundary, Cmpnts velocity_wall, Cmpnts velocity_reference, Cmpnts *velocity_boundary, double normal_x, double normal_y, double normal_z)
 Internal helper implementation: noslip().
 
void freeslip (UserCtx *user, double distance_reference, double distance_boundary, Cmpnts velocity_wall, Cmpnts velocity_reference, Cmpnts *velocity_boundary, double normal_x, double normal_y, double normal_z)
 Internal helper implementation: freeslip().
 
double E_coeff (double friction_velocity, double roughness_height, double kinematic_viscosity)
 Internal helper implementation: E_coeff().
 
double u_hydset_roughness (double kinematic_viscosity, double wall_distance, double friction_velocity, double roughness_height)
 Internal helper implementation: u_hydset_roughness().
 
double f_hydset (double kinematic_viscosity, double known_velocity, double wall_distance, double friction_velocity_guess, double roughness_height)
 Internal helper implementation: f_hydset().
 
double df_hydset (double kinematic_viscosity, double known_velocity, double wall_distance, double friction_velocity_guess, double roughness_height)
 Implementation of df_hydset().
 
double find_utau_hydset (double kinematic_viscosity, double known_velocity, double wall_distance, double initial_guess, double roughness_height)
 Implementation of find_utau_hydset().
 
double nu_t (double yplus)
 Internal helper implementation: nu_t().
 
double integrate_1 (double kinematic_viscosity, double wall_distance, double friction_velocity, int integration_mode)
 Implementation of integrate_1().
 
double taw (double kinematic_viscosity, double friction_velocity, double wall_distance, double velocity, double pressure_gradient_tangent)
 Implementation of taw().
 
double u_Cabot (double kinematic_viscosity, double wall_distance, double friction_velocity, double pressure_gradient_tangent, double wall_shear_stress)
 Implementation of u_Cabot().
 
double f_Cabot (double kinematic_viscosity, double velocity, double wall_distance, double friction_velocity_guess, double pressure_gradient_tangent, double pressure_gradient_normal)
 Internal helper implementation: f_Cabot().
 
double df_Cabot (double kinematic_viscosity, double velocity, double wall_distance, double friction_velocity_guess, double pressure_gradient_tangent, double pressure_gradient_normal)
 Implementation of df_Cabot().
 
void find_utau_Cabot (double kinematic_viscosity, double velocity, double wall_distance, double initial_guess, double pressure_gradient_tangent, double pressure_gradient_normal, double *friction_velocity, double *wall_shear_velocity, double *wall_shear_normal)
 Implementation of find_utau_Cabot().
 
double u_Werner (double kinematic_viscosity, double wall_distance, double friction_velocity)
 Internal helper implementation: u_Werner().
 
double taw_Werner (double kinematic_viscosity, double velocity, double wall_distance)
 Implementation of taw_Werner().
 
double u_Werner_explicit (double kinematic_viscosity, double wall_distance, double wall_shear_stress)
 Implementation of u_Werner_explicit().
 
double find_utau_Werner (double kinematic_viscosity, double velocity, double wall_distance, double initial_guess)
 Implementation of find_utau_Werner().
 
double u_loglaw (double wall_distance, double friction_velocity, double roughness_length)
 Implementation of u_loglaw().
 
double find_utau_loglaw (double velocity, double wall_distance, double roughness_length)
 Internal helper implementation: find_utau_loglaw().
 
void wall_function (UserCtx *user, double distance_reference, double distance_boundary, Cmpnts velocity_wall, Cmpnts velocity_reference, Cmpnts *velocity_boundary, PetscReal *friction_velocity, double normal_x, double normal_y, double normal_z)
 Implementation of wall_function().
 
void wall_function_loglaw (UserCtx *user, double roughness_height, double distance_reference, double distance_boundary, Cmpnts velocity_wall, Cmpnts velocity_reference, Cmpnts *velocity_boundary, PetscReal *friction_velocity, double normal_x, double normal_y, double normal_z)
 Internal helper implementation: wall_function_loglaw().
 
void wall_function_Cabot (UserCtx *user, double roughness_height, double distance_reference, double distance_boundary, Cmpnts velocity_wall, Cmpnts velocity_reference, Cmpnts *velocity_boundary, PetscReal *friction_velocity, double normal_x, double normal_y, double normal_z, double pressure_gradient_x, double pressure_gradient_y, double pressure_gradient_z, int iteration_count)
 Internal helper implementation: wall_function_Cabot().
 

Detailed Description

Wall function implementations for near-wall turbulence modeling.

This file contains various wall function models that bridge the gap between the wall and the first computational grid point. Wall functions allow simulations to avoid resolving the viscous sublayer, reducing computational cost while maintaining reasonable accuracy for turbulent wall-bounded flows.

PHYSICAL BACKGROUND: The near-wall region in turbulent flows is characterized by three layers:

  1. Viscous sublayer (y+ < 5): Dominated by viscous effects, u+ = y+
  2. Buffer layer (5 < y+ < 30): Transition region
  3. Log-law region (y+ > 30): Inertial layer, u+ = (1/κ) ln(y+) + B where: u+ = u / u_τ (normalized velocity) y+ = y * u_τ / ν (normalized wall distance) u_τ = sqrt(τ_w / ρ) (friction velocity) κ ≈ 0.41 (von Karman constant) B ≈ 5.5 (log-law intercept for smooth walls)

IMPLEMENTED MODELS:

Author
Original implementation adapted from legacy code
Date
Enhanced with comprehensive documentation

Definition in file wallfunction.c.

Macro Definition Documentation

◆ KAPPA

#define KAPPA   0.41

von Karman constant (universal turbulence constant)

Definition at line 43 of file wallfunction.c.

◆ LOGLAW_B

#define LOGLAW_B   5.5

Log-law intercept constant B for smooth walls.

Definition at line 46 of file wallfunction.c.

◆ VISCOUS_SUBLAYER_YPLUS

#define VISCOUS_SUBLAYER_YPLUS   11.81

Viscous sublayer thickness y+ threshold.

Definition at line 49 of file wallfunction.c.

◆ ROUGHNESS_TRANSITION_YPLUS

#define ROUGHNESS_TRANSITION_YPLUS   2.25

Smooth-to-rough transition y+ threshold.

Definition at line 52 of file wallfunction.c.

◆ FULLY_ROUGH_YPLUS

#define FULLY_ROUGH_YPLUS   90.0

Fully rough regime y+ threshold.

Definition at line 55 of file wallfunction.c.

◆ DAMPING_COEFFICIENT

#define DAMPING_COEFFICIENT   19.0

Eddy viscosity damping coefficient (van Driest damping)

Definition at line 58 of file wallfunction.c.

◆ __FUNCT__ [1/2]

#define __FUNCT__   "taw_Werner"

Definition at line 517 of file wallfunction.c.

◆ __FUNCT__ [2/2]

#define __FUNCT__   "u_Werner_explicit"

Definition at line 517 of file wallfunction.c.

Function Documentation

◆ noslip()

void noslip ( UserCtx *  user,
double  distance_reference,
double  distance_boundary,
Cmpnts  velocity_wall,
Cmpnts  velocity_reference,
Cmpnts *  velocity_boundary,
double  normal_x,
double  normal_y,
double  normal_z 
)

Internal helper implementation: noslip().

Applies no-slip wall boundary condition with linear interpolation.

Local to this translation unit.

Definition at line 68 of file wallfunction.c.

73{
74 (void)user;
75 (void)normal_x;
76 (void)normal_y;
77 (void)normal_z;
78 // Compute velocity difference between reference point and wall
79 double delta_u = velocity_reference.x - velocity_wall.x;
80 double delta_v = velocity_reference.y - velocity_wall.y;
81 double delta_w = velocity_reference.z - velocity_wall.z;
82
83 // Linear interpolation factor
84 double interpolation_factor = distance_boundary / distance_reference;
85
86 // Apply linear interpolation
87 (*velocity_boundary).x = interpolation_factor * delta_u;
88 (*velocity_boundary).y = interpolation_factor * delta_v;
89 (*velocity_boundary).z = interpolation_factor * delta_w;
90
91 // Add wall velocity (shift to absolute frame)
92 (*velocity_boundary).x += velocity_wall.x;
93 (*velocity_boundary).y += velocity_wall.y;
94 (*velocity_boundary).z += velocity_wall.z;
95}
PetscScalar x
Definition variables.h:122
PetscScalar z
Definition variables.h:122
PetscScalar y
Definition variables.h:122
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◆ freeslip()

void freeslip ( UserCtx *  user,
double  distance_reference,
double  distance_boundary,
Cmpnts  velocity_wall,
Cmpnts  velocity_reference,
Cmpnts *  velocity_boundary,
double  normal_x,
double  normal_y,
double  normal_z 
)

Internal helper implementation: freeslip().

Applies free-slip wall boundary condition.

Local to this translation unit.

Definition at line 101 of file wallfunction.c.

106{
107 (void)user;
108 // Extract normal components of velocities
109 double wall_normal_velocity = velocity_wall.x * normal_x +
110 velocity_wall.y * normal_y +
111 velocity_wall.z * normal_z;
112
113 double reference_normal_velocity = velocity_reference.x * normal_x +
114 velocity_reference.y * normal_y +
115 velocity_reference.z * normal_z;
116
117 // Interpolate normal velocity component
118 double boundary_normal_velocity = wall_normal_velocity +
119 (reference_normal_velocity - wall_normal_velocity) * (distance_boundary / distance_reference);
120
121 // Extract tangential velocity components (extrapolated from reference point)
122 double tangential_u = velocity_reference.x - reference_normal_velocity * normal_x;
123 double tangential_v = velocity_reference.y - reference_normal_velocity * normal_y;
124 double tangential_w = velocity_reference.z - reference_normal_velocity * normal_z;
125
126 // Reconstruct total velocity: U = U_t + U_n * n
127 (*velocity_boundary).x = tangential_u + boundary_normal_velocity * normal_x;
128 (*velocity_boundary).y = tangential_v + boundary_normal_velocity * normal_y;
129 (*velocity_boundary).z = tangential_w + boundary_normal_velocity * normal_z;
130}
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◆ E_coeff()

double E_coeff ( double  friction_velocity,
double  roughness_height,
double  kinematic_viscosity 
)

Internal helper implementation: E_coeff().

Computes roughness-modified log-law coefficient E.

Local to this translation unit.

Definition at line 140 of file wallfunction.c.

141{
142 // Compute roughness Reynolds number
143 double roughness_reynolds = friction_velocity * roughness_height / kinematic_viscosity;
144
145 double roughness_correction;
146
147 if (roughness_reynolds <= ROUGHNESS_TRANSITION_YPLUS) {
148 // Hydraulically smooth regime: no correction needed
149 roughness_correction = 0.0;
150 }
151 else if (roughness_reynolds < FULLY_ROUGH_YPLUS) {
152 // Transitional regime: smooth interpolation using sine function
153 // This provides a gradual transition between smooth and rough wall behavior
154 double max_correction = LOGLAW_B - 8.5 + (1.0 / KAPPA) * log(roughness_reynolds);
155
156 roughness_correction = max_correction *
157 sin(0.4258 * (log(roughness_reynolds) - 0.811));
158 }
159 else {
160 // Fully rough regime: maximum correction
161 roughness_correction = LOGLAW_B - 8.5 + (1.0 / KAPPA) * log(roughness_reynolds);
162 }
163
164 // Return E = exp[κ(B - ΔB)]
165 return exp(KAPPA * (LOGLAW_B - roughness_correction));
166}
#define ROUGHNESS_TRANSITION_YPLUS
Smooth-to-rough transition y+ threshold.
#define LOGLAW_B
Log-law intercept constant B for smooth walls.
#define FULLY_ROUGH_YPLUS
Fully rough regime y+ threshold.
#define KAPPA
von Karman constant (universal turbulence constant)
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◆ u_hydset_roughness()

double u_hydset_roughness ( double  kinematic_viscosity,
double  wall_distance,
double  friction_velocity,
double  roughness_height 
)

Internal helper implementation: u_hydset_roughness().

Computes velocity from log-law for rough walls.

Local to this translation unit.

Definition at line 172 of file wallfunction.c.

174{
175 // Normalized wall distance
176 double yplus = friction_velocity * wall_distance / kinematic_viscosity;
177
178 // Threshold values for regime transitions
179 const double viscous_limit = VISCOUS_SUBLAYER_YPLUS;
180 const double loglayer_limit = 300.0;
181
182 double tangential_velocity;
183
184 if (yplus <= viscous_limit) {
185 // Viscous sublayer: linear velocity profile
186 tangential_velocity = friction_velocity * yplus;
187 }
188 else if (yplus <= loglayer_limit) {
189 // Log-layer: logarithmic velocity profile with roughness correction
190 double E = E_coeff(friction_velocity, roughness_height, kinematic_viscosity);
191 tangential_velocity = (friction_velocity / KAPPA) * log(E * yplus);
192 }
193 else {
194 // Outside valid range (wake region or beyond)
195 tangential_velocity = -1.0;
196 }
197
198 return tangential_velocity;
199}
#define VISCOUS_SUBLAYER_YPLUS
Viscous sublayer thickness y+ threshold.
double E_coeff(double friction_velocity, double roughness_height, double kinematic_viscosity)
Internal helper implementation: E_coeff().
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◆ f_hydset()

double f_hydset ( double  kinematic_viscosity,
double  known_velocity,
double  wall_distance,
double  friction_velocity_guess,
double  roughness_height 
)

Internal helper implementation: f_hydset().

Residual function for friction velocity equation (log-law with roughness)

Local to this translation unit.

Definition at line 209 of file wallfunction.c.

212{
213 double yplus = friction_velocity_guess * wall_distance / kinematic_viscosity;
214 double residual;
215
216 if (yplus <= VISCOUS_SUBLAYER_YPLUS) {
217 // Viscous sublayer: u = u_τ * y+
218 residual = friction_velocity_guess * yplus - known_velocity;
219 }
220 else {
221 // Log-layer: u = (u_τ / κ) * ln(E * y+)
222 double E = E_coeff(friction_velocity_guess, roughness_height, kinematic_viscosity);
223 residual = friction_velocity_guess * (1.0 / KAPPA * log(E * yplus)) - known_velocity;
224 }
225
226 return residual;
227}
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◆ df_hydset()

double df_hydset ( double  kinematic_viscosity,
double  known_velocity,
double  wall_distance,
double  friction_velocity_guess,
double  roughness_height 
)

Implementation of df_hydset().

Numerical derivative of residual function.

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
df_hydset()

Definition at line 235 of file wallfunction.c.

238{
239 const double perturbation = 1.e-7;
240
241 double f_plus = f_hydset(kinematic_viscosity, known_velocity, wall_distance,
242 friction_velocity_guess + perturbation, roughness_height);
243
244 double f_minus = f_hydset(kinematic_viscosity, known_velocity, wall_distance,
245 friction_velocity_guess - perturbation, roughness_height);
246
247 return (f_plus - f_minus) / (2.0 * perturbation);
248}
double f_hydset(double kinematic_viscosity, double known_velocity, double wall_distance, double friction_velocity_guess, double roughness_height)
Internal helper implementation: f_hydset().
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◆ find_utau_hydset()

double find_utau_hydset ( double  kinematic_viscosity,
double  known_velocity,
double  wall_distance,
double  initial_guess,
double  roughness_height 
)

Implementation of find_utau_hydset().

Solves for friction velocity using Newton-Raphson iteration.

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
find_utau_hydset()

Definition at line 256 of file wallfunction.c.

259{
260 double friction_velocity = initial_guess;
261 double friction_velocity_old = initial_guess;
262
263 const int max_iterations = 30;
264 const double convergence_tolerance = 1.e-7;
265
266 int iteration;
267 for (iteration = 0; iteration < max_iterations; iteration++) {
268 // Newton-Raphson update
269 double residual = f_hydset(kinematic_viscosity, known_velocity, wall_distance,
270 friction_velocity_old, roughness_height);
271 double derivative = df_hydset(kinematic_viscosity, known_velocity, wall_distance,
272 friction_velocity_old, roughness_height);
273
274 friction_velocity = friction_velocity_old - residual / derivative;
275
276 // Check convergence
277 if (fabs(friction_velocity - friction_velocity_old) < convergence_tolerance) {
278 break;
279 }
280
281 friction_velocity_old = friction_velocity;
282 }
283
284 // Warn if convergence not achieved
285 if (iteration == max_iterations) {
287 "WARNING: u_tau iteration did not converge after %d iterations. "
288 "Final difference: %le\n",
289 iteration, fabs(friction_velocity - friction_velocity_old));
290 }
291
292 return friction_velocity;
293}
#define LOCAL
Logging scope definitions for controlling message output.
Definition logging.h:45
#define LOG_ALLOW(scope, level, fmt,...)
Logging macro that checks both the log level and whether the calling function is in the allowed-funct...
Definition logging.h:200
@ LOG_DEBUG
Detailed debugging information.
Definition logging.h:32
double df_hydset(double kinematic_viscosity, double known_velocity, double wall_distance, double friction_velocity_guess, double roughness_height)
Implementation of df_hydset().
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◆ nu_t()

double nu_t ( double  yplus)

Internal helper implementation: nu_t().

Computes turbulent eddy viscosity ratio (ν_t / ν)

Local to this translation unit.

Definition at line 303 of file wallfunction.c.

304{
305 // van Driest damping function: [1 - exp(-y+ / A+)]²
306 double damping_function = 1.0 - exp(-yplus / DAMPING_COEFFICIENT);
307
308 // Mixing length model: ν_t / ν = κ * y+ * D²
309 return KAPPA * yplus * damping_function * damping_function;
310}
#define DAMPING_COEFFICIENT
Eddy viscosity damping coefficient (van Driest damping)
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◆ integrate_1()

double integrate_1 ( double  kinematic_viscosity,
double  wall_distance,
double  friction_velocity,
int  integration_mode 
)

Implementation of integrate_1().

Integrates eddy viscosity profile from wall to distance y.

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
integrate_1()

Definition at line 318 of file wallfunction.c.

320{
321 const int num_points = 30;
322 double step_size = wall_distance / (num_points - 1);
323 double integral_values[num_points];
324
325 // Compute integrand at each point
326 for (int i = 0; i < num_points; i++) {
327 double current_distance = i * step_size;
328 double yplus = current_distance * friction_velocity / kinematic_viscosity;
329 double eddy_viscosity_ratio = nu_t(yplus);
330
331 if (integration_mode == 0) {
332 // Mode 0: integrand = 1 / [(1 + ν_t/ν) * ν]
333 integral_values[i] = 1.0 / ((1.0 + eddy_viscosity_ratio) * kinematic_viscosity);
334 }
335 else {
336 // Mode 1: integrand = y / [(1 + ν_t/ν) * ν]
337 integral_values[i] = current_distance /
338 ((1.0 + eddy_viscosity_ratio) * kinematic_viscosity);
339 }
340 }
341
342 // Trapezoidal rule integration with corrected endpoints
343 double integral_sum = 0.0;
344
345 // Interior points: weight = (f[i-1] + 2*f[i] + f[i+1]) * dy/4
346 for (int i = 1; i < num_points - 1; i++) {
347 integral_sum += (integral_values[i-1] + 2.0 * integral_values[i] +
348 integral_values[i+1]) * 0.25 * step_size;
349 }
350
351 // Endpoint correction for higher accuracy
352 integral_sum += 0.1667 * step_size *
353 (2.0 * integral_values[0] + integral_values[1] +
354 2.0 * integral_values[num_points-1] + integral_values[num_points-2]);
355
356 return integral_sum;
357}
double nu_t(double yplus)
Internal helper implementation: nu_t().
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◆ taw()

double taw ( double  kinematic_viscosity,
double  friction_velocity,
double  wall_distance,
double  velocity,
double  pressure_gradient_tangent 
)

Implementation of taw().

Computes wall shear stress with pressure gradient effects.

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
taw()

Definition at line 369 of file wallfunction.c.

371{
372 // Compute integrated viscosity profiles
373 double F1 = integrate_1(kinematic_viscosity, wall_distance, friction_velocity, 0);
374 double Fy = integrate_1(kinematic_viscosity, wall_distance, friction_velocity, 1);
375
376 // Apply momentum balance: τ_w * F1 = u - (dp/dx) * Fy
377 return (1.0 / F1) * (velocity - pressure_gradient_tangent * Fy);
378}
double integrate_1(double kinematic_viscosity, double wall_distance, double friction_velocity, int integration_mode)
Implementation of integrate_1().
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◆ u_Cabot()

double u_Cabot ( double  kinematic_viscosity,
double  wall_distance,
double  friction_velocity,
double  pressure_gradient_tangent,
double  wall_shear_stress 
)

Implementation of u_Cabot().

Computes velocity using Cabot wall function.

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
u_Cabot()

Definition at line 386 of file wallfunction.c.

389{
390 double F1 = integrate_1(kinematic_viscosity, wall_distance, friction_velocity, 0);
391 double Fy = integrate_1(kinematic_viscosity, wall_distance, friction_velocity, 1);
392
393 return wall_shear_stress * F1 + pressure_gradient_tangent * Fy;
394}
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◆ f_Cabot()

double f_Cabot ( double  kinematic_viscosity,
double  velocity,
double  wall_distance,
double  friction_velocity_guess,
double  pressure_gradient_tangent,
double  pressure_gradient_normal 
)

Internal helper implementation: f_Cabot().

Residual function for Cabot wall function.

Local to this translation unit.

Definition at line 400 of file wallfunction.c.

403{
404 (void)pressure_gradient_normal;
405 double wall_shear = taw(kinematic_viscosity, friction_velocity_guess,
406 wall_distance, velocity, pressure_gradient_tangent);
407
408 return friction_velocity_guess - sqrt(fabs(wall_shear));
409}
double taw(double kinematic_viscosity, double friction_velocity, double wall_distance, double velocity, double pressure_gradient_tangent)
Implementation of taw().
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◆ df_Cabot()

double df_Cabot ( double  kinematic_viscosity,
double  velocity,
double  wall_distance,
double  friction_velocity_guess,
double  pressure_gradient_tangent,
double  pressure_gradient_normal 
)

Implementation of df_Cabot().

Numerical derivative for Cabot wall function.

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
df_Cabot()

Definition at line 417 of file wallfunction.c.

420{
421 const double perturbation = 1.e-7;
422
423 double f_plus = f_Cabot(kinematic_viscosity, velocity, wall_distance,
424 friction_velocity_guess + perturbation,
425 pressure_gradient_tangent, pressure_gradient_normal);
426
427 double f_minus = f_Cabot(kinematic_viscosity, velocity, wall_distance,
428 friction_velocity_guess - perturbation,
429 pressure_gradient_tangent, pressure_gradient_normal);
430
431 return (f_plus - f_minus) / (2.0 * perturbation);
432}
double f_Cabot(double kinematic_viscosity, double velocity, double wall_distance, double friction_velocity_guess, double pressure_gradient_tangent, double pressure_gradient_normal)
Internal helper implementation: f_Cabot().
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◆ find_utau_Cabot()

void find_utau_Cabot ( double  kinematic_viscosity,
double  velocity,
double  wall_distance,
double  initial_guess,
double  pressure_gradient_tangent,
double  pressure_gradient_normal,
double *  friction_velocity,
double *  wall_shear_velocity,
double *  wall_shear_normal 
)

Implementation of find_utau_Cabot().

Solves for friction velocity using Cabot wall function.

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
find_utau_Cabot()

Definition at line 440 of file wallfunction.c.

444{
445 double current_guess = initial_guess;
446 double new_guess;
447
448 const int max_iterations = 30;
449 const double convergence_tolerance = 1.e-10;
450
451 int iteration;
452 for (iteration = 0; iteration < max_iterations; iteration++) {
453 double residual = f_Cabot(kinematic_viscosity, velocity, wall_distance,
454 current_guess, pressure_gradient_tangent,
455 pressure_gradient_normal);
456
457 double derivative = df_Cabot(kinematic_viscosity, velocity, wall_distance,
458 current_guess, pressure_gradient_tangent,
459 pressure_gradient_normal);
460
461 new_guess = fabs(current_guess - residual / derivative);
462
463 if (fabs(current_guess - new_guess) < convergence_tolerance) {
464 break;
465 }
466
467 current_guess = new_guess;
468 }
469
470 if (fabs(current_guess - new_guess) > 1.e-5 && iteration >= 29) {
472 "Cabot wall-function iteration reached its limit without the requested tolerance.\n");
473 }
474
475 *friction_velocity = new_guess;
476 *wall_shear_velocity = taw(kinematic_viscosity, new_guess, wall_distance,
477 velocity, pressure_gradient_tangent);
478 *wall_shear_normal = taw(kinematic_viscosity, new_guess, wall_distance,
479 0.0, pressure_gradient_normal);
480}
#define GLOBAL
Scope for global logging across all processes.
Definition logging.h:46
@ LOG_WARNING
Non-critical issues that warrant attention.
Definition logging.h:30
double df_Cabot(double kinematic_viscosity, double velocity, double wall_distance, double friction_velocity_guess, double pressure_gradient_tangent, double pressure_gradient_normal)
Implementation of df_Cabot().
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◆ u_Werner()

double u_Werner ( double  kinematic_viscosity,
double  wall_distance,
double  friction_velocity 
)

Internal helper implementation: u_Werner().

Computes velocity using Werner-Wengle wall function.

Local to this translation unit.

Definition at line 490 of file wallfunction.c.

492{
493 /* The pointwise profile, and the production path: `wall_function()` evaluates it at
494 the boundary cell with the friction velocity `find_utau_Werner()` takes from the
495 reference cell, so one relation is used in both directions. */
496 double yplus = friction_velocity * wall_distance / kinematic_viscosity;
497
498 // Werner-Wengle constants
499 const double power_law_coefficient = 8.3;
500 const double power_law_exponent = 1.0 / 7.0;
501
502 double velocity;
503
504 if (yplus <= VISCOUS_SUBLAYER_YPLUS) {
505 // Viscous sublayer: u+ = y+
506 velocity = yplus * friction_velocity;
507 }
508 else {
509 // Power-law region: u+ = A * (y+)^B
510 velocity = power_law_coefficient * pow(yplus, power_law_exponent) * friction_velocity;
511 }
512
513 return velocity;
514}
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◆ taw_Werner()

double taw_Werner ( double  kinematic_viscosity,
double  velocity,
double  wall_distance 
)

Implementation of taw_Werner().

Wall shear stress from the cell-integrated Werner-Wengle relation.

Full API contract is documented with the header declaration in include/wallfunction.h.

Definition at line 523 of file wallfunction.c.

524{
525 const double A = 8.3;
526 const double B = 1.0 / 7.0;
527 const double speed = fabs(velocity);
528 const double nu_over_y = kinematic_viscosity / wall_distance;
529
530 /* The switch is written in terms of the geometry alone. Expressing it through the
531 friction velocity, as the iterative residual does, makes the branch depend on the
532 answer and forces a Newton solve the closed form does not need. */
533 const double transition_speed = 0.5 * nu_over_y * pow(A, 2.0 / (1.0 - B));
534
535 if (speed <= transition_speed) {
536 /* Integrating u+ = y+ across the cell leaves the factor of two that separates
537 this from the pointwise relation tau_w = nu u / y. */
538 return 2.0 * kinematic_viscosity * speed / wall_distance;
539 }
540
541 {
542 const double term1 = 0.5 * (1.0 - B) * pow(A, (1.0 + B) / (1.0 - B)) *
543 pow(nu_over_y, 1.0 + B);
544 const double term2 = (1.0 + B) / A * pow(nu_over_y, B) * speed;
545
546 return pow(term1 + term2, 2.0 / (1.0 + B));
547 }
548}
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◆ u_Werner_explicit()

double u_Werner_explicit ( double  kinematic_viscosity,
double  wall_distance,
double  wall_shear_stress 
)

Implementation of u_Werner_explicit().

Wall-parallel velocity at a distance, from the Werner-Wengle wall stress.

Full API contract is documented with the header declaration in include/wallfunction.h.

Definition at line 557 of file wallfunction.c.

559{
560 const double A = 8.3;
561 const double B = 1.0 / 7.0;
562 const double stress = fabs(wall_shear_stress);
563 const double nu_over_y = kinematic_viscosity / wall_distance;
564
565 /* The same threshold as taw_Werner(), carried over to the stress side. The two
566 branches meet here exactly, so selecting on the stress cannot land on the wrong
567 side of the velocity switch. */
568 const double transition_stress = nu_over_y * nu_over_y * pow(A, 2.0 / (1.0 - B));
569
570 if (stress <= transition_stress) {
571 return stress * wall_distance / (2.0 * kinematic_viscosity);
572 }
573
574 {
575 const double offset = 0.5 * (1.0 - B) * pow(A, (1.0 + B) / (1.0 - B)) *
576 pow(nu_over_y, 1.0 + B);
577 /* Non-negative by construction above the threshold - it is zero only in the
578 limit of the switch - so the max guards roundoff, not a modelling case. */
579 const double bracket = PetscMax(pow(stress, 0.5 * (1.0 + B)) - offset, 0.0);
580
581 return A / (1.0 + B) * pow(1.0 / nu_over_y, B) * bracket;
582 }
583}
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◆ find_utau_Werner()

double find_utau_Werner ( double  kinematic_viscosity,
double  velocity,
double  wall_distance,
double  initial_guess 
)

Implementation of find_utau_Werner().

Friction velocity from a point velocity, inverting u_Werner() exactly.

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
find_utau_Werner()

Definition at line 591 of file wallfunction.c.

593{
594 const double A = 8.3;
595 const double B = 1.0 / 7.0;
596 const double speed = fabs(velocity);
597 const double y_over_nu = wall_distance / kinematic_viscosity;
598 (void)initial_guess;
599
600 /* The exact inverse of `u_Werner()`, branch for branch. Along that profile
601 U y / nu = (y+)^2 in the sublayer, so the branch it was evaluated on is decided by
602 the data alone: the sublayer holds while U y / nu <= VISCOUS_SUBLAYER_YPLUS^2, the
603 same switch `u_Werner()` applies to y+. Both branches then invert explicitly. */
604 if (speed * y_over_nu <= VISCOUS_SUBLAYER_YPLUS * VISCOUS_SUBLAYER_YPLUS) {
605 return sqrt(speed / y_over_nu); /* U = u_tau^2 y / nu */
606 }
607 return pow(speed / (A * pow(y_over_nu, B)), 1.0 / (1.0 + B)); /* U = A u_tau^(1+B) (y/nu)^B */
608}
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◆ u_loglaw()

double u_loglaw ( double  wall_distance,
double  friction_velocity,
double  roughness_length 
)

Implementation of u_loglaw().

Computes velocity using simple log-law (smooth wall with roughness offset)

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
u_loglaw()

Definition at line 620 of file wallfunction.c.

621{
622 return friction_velocity * (1.0 / KAPPA) * log((roughness_length + wall_distance) / roughness_length);
623}
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◆ find_utau_loglaw()

double find_utau_loglaw ( double  velocity,
double  wall_distance,
double  roughness_length 
)

Internal helper implementation: find_utau_loglaw().

Solves for friction velocity using simple log-law (explicit formula)

Local to this translation unit.

Definition at line 629 of file wallfunction.c.

630{
631 return KAPPA * velocity / log((wall_distance + roughness_length) / roughness_length);
632}
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◆ wall_function()

void wall_function ( UserCtx *  user,
double  distance_reference,
double  distance_boundary,
Cmpnts  velocity_wall,
Cmpnts  velocity_reference,
Cmpnts *  velocity_boundary,
PetscReal *  friction_velocity,
double  normal_x,
double  normal_y,
double  normal_z 
)

Implementation of wall_function().

Applies standard wall function with Werner-Wengle model.

Full API contract (arguments, ownership, side effects) is documented with the header declaration in include/wallfunction.h.

See also
wall_function()

Definition at line 648 of file wallfunction.c.

652{
653 SimCtx *simCtx = user->simCtx;
654 double kinematic_viscosity = 1.0 / simCtx->ren;
655
656 // Decompose velocity into components
657 double delta_u = velocity_reference.x - velocity_wall.x;
658 double delta_v = velocity_reference.y - velocity_wall.y;
659 double delta_w = velocity_reference.z - velocity_wall.z;
660
661 double normal_velocity = delta_u * normal_x + delta_v * normal_y + delta_w * normal_z;
662
663 double tangential_u = delta_u - normal_velocity * normal_x;
664 double tangential_v = delta_v - normal_velocity * normal_y;
665 double tangential_w = delta_w - normal_velocity * normal_z;
666
667 double tangential_magnitude = sqrt(tangential_u * tangential_u +
668 tangential_v * tangential_v +
669 tangential_w * tangential_w);
670
671 /* The reference speed is a point value - the velocity at the reference cell's centre,
672 `distance_reference` from the wall - so the wall stress comes from the pointwise
673 Werner-Wengle profile inverted there, and the boundary cell's speed from that same
674 profile at its own centre. One relation in both directions, as the log-law path
675 does, and both directions are closed form, so there is still no inner iteration.
676 The cell-integral relation (`taw_Werner()`) reads its input as the average over
677 [0, distance_reference]; given this point value it over-predicted u_tau by about
678 (1 + 1/7)^(7/8), 12-14%, on a wall-modelled channel at Re_tau ~ 1000. */
679 const double friction = find_utau_Werner(kinematic_viscosity, tangential_magnitude,
680 distance_reference, 0.0);
681 double tangential_modeled = u_Werner(kinematic_viscosity, distance_boundary, friction);
682 if (friction_velocity) {
683 *friction_velocity = (PetscReal)friction;
684 }
685
686 // Scale tangential components
687 if (tangential_magnitude > 1.e-10) {
688 tangential_u *= tangential_modeled / tangential_magnitude;
689 tangential_v *= tangential_modeled / tangential_magnitude;
690 tangential_w *= tangential_modeled / tangential_magnitude;
691 }
692 else {
693 tangential_u = tangential_v = tangential_w = 0.0;
694 }
695
696 // Reconstruct velocity: U = U_t + U_n * n
697 (*velocity_boundary).x = tangential_u + (distance_boundary / distance_reference) * normal_velocity * normal_x;
698 (*velocity_boundary).y = tangential_v + (distance_boundary / distance_reference) * normal_velocity * normal_y;
699 (*velocity_boundary).z = tangential_w + (distance_boundary / distance_reference) * normal_velocity * normal_z;
700
701 // Add wall velocity
702 (*velocity_boundary).x += velocity_wall.x;
703 (*velocity_boundary).y += velocity_wall.y;
704 (*velocity_boundary).z += velocity_wall.z;
705}
SimCtx * simCtx
Back-pointer to the master simulation context.
Definition variables.h:1077
PetscReal ren
Definition variables.h:906
The master context for the entire simulation.
Definition variables.h:859
double u_Werner(double kinematic_viscosity, double wall_distance, double friction_velocity)
Internal helper implementation: u_Werner().
double find_utau_Werner(double kinematic_viscosity, double velocity, double wall_distance, double initial_guess)
Implementation of find_utau_Werner().
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◆ wall_function_loglaw()

void wall_function_loglaw ( UserCtx *  user,
double  roughness_height,
double  distance_reference,
double  distance_boundary,
Cmpnts  velocity_wall,
Cmpnts  velocity_reference,
Cmpnts *  velocity_boundary,
PetscReal *  friction_velocity,
double  normal_x,
double  normal_y,
double  normal_z 
)

Internal helper implementation: wall_function_loglaw().

Applies log-law wall function with roughness correction.

Local to this translation unit.

Definition at line 711 of file wallfunction.c.

716{
717 SimCtx *simCtx = user->simCtx;
718 double kinematic_viscosity = 1.0 / simCtx->ren;
719
720 // Decompose velocity
721 double delta_u = velocity_reference.x - velocity_wall.x;
722 double delta_v = velocity_reference.y - velocity_wall.y;
723 double delta_w = velocity_reference.z - velocity_wall.z;
724
725 double normal_velocity = delta_u * normal_x + delta_v * normal_y + delta_w * normal_z;
726
727 double tangential_u = delta_u - normal_velocity * normal_x;
728 double tangential_v = delta_v - normal_velocity * normal_y;
729 double tangential_w = delta_w - normal_velocity * normal_z;
730
731 double tangential_magnitude = sqrt(tangential_u * tangential_u +
732 tangential_v * tangential_v +
733 tangential_w * tangential_w);
734
735 // Solve for friction velocity
736 *friction_velocity = find_utau_hydset(kinematic_viscosity, tangential_magnitude,
737 distance_reference, 0.001, roughness_height);
738
739 // Compute wall function velocity
740 double tangential_modeled = u_hydset_roughness(kinematic_viscosity, distance_boundary,
741 *friction_velocity, roughness_height);
742
743 // Check if outside valid range (y+ > 300)
744 if (tangential_modeled < 0.0) {
745 tangential_modeled = tangential_magnitude;
746 }
747
748 // Scale tangential components
749 if (tangential_magnitude > 1.e-10) {
750 tangential_u *= tangential_modeled / tangential_magnitude;
751 tangential_v *= tangential_modeled / tangential_magnitude;
752 tangential_w *= tangential_modeled / tangential_magnitude;
753 }
754 else {
755 tangential_u = tangential_v = tangential_w = 0.0;
756 }
757
758 // Reconstruct total velocity
759 (*velocity_boundary).x = tangential_u + (distance_boundary / distance_reference) * normal_velocity * normal_x;
760 (*velocity_boundary).y = tangential_v + (distance_boundary / distance_reference) * normal_velocity * normal_y;
761 (*velocity_boundary).z = tangential_w + (distance_boundary / distance_reference) * normal_velocity * normal_z;
762
763 // Add wall velocity
764 (*velocity_boundary).x += velocity_wall.x;
765 (*velocity_boundary).y += velocity_wall.y;
766 (*velocity_boundary).z += velocity_wall.z;
767}
double u_hydset_roughness(double kinematic_viscosity, double wall_distance, double friction_velocity, double roughness_height)
Internal helper implementation: u_hydset_roughness().
double find_utau_hydset(double kinematic_viscosity, double known_velocity, double wall_distance, double initial_guess, double roughness_height)
Implementation of find_utau_hydset().
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◆ wall_function_Cabot()

void wall_function_Cabot ( UserCtx *  user,
double  roughness_height,
double  distance_reference,
double  distance_boundary,
Cmpnts  velocity_wall,
Cmpnts  velocity_reference,
Cmpnts *  velocity_boundary,
PetscReal *  friction_velocity,
double  normal_x,
double  normal_y,
double  normal_z,
double  pressure_gradient_x,
double  pressure_gradient_y,
double  pressure_gradient_z,
int  iteration_count 
)

Internal helper implementation: wall_function_Cabot().

Applies Cabot non-equilibrium wall function with pressure gradients.

Local to this translation unit.

Definition at line 773 of file wallfunction.c.

780{
781 (void)roughness_height;
782 SimCtx *simCtx = user->simCtx;
783 double kinematic_viscosity = 1.0 / simCtx->ren;
784
785 // Decompose velocity
786 double delta_u = velocity_reference.x - velocity_wall.x;
787 double delta_v = velocity_reference.y - velocity_wall.y;
788 double delta_w = velocity_reference.z - velocity_wall.z;
789
790 double normal_velocity = delta_u * normal_x + delta_v * normal_y + delta_w * normal_z;
791
792 double tangential_u = delta_u - normal_velocity * normal_x;
793 double tangential_v = delta_v - normal_velocity * normal_y;
794 double tangential_w = delta_w - normal_velocity * normal_z;
795
796 double tangential_magnitude = sqrt(tangential_u * tangential_u +
797 tangential_v * tangential_v +
798 tangential_w * tangential_w);
799
800 // Compute tangential pressure gradient
801 double pressure_gradient_tangent = 0.0;
802 if (tangential_magnitude > 1.e-10) {
803 pressure_gradient_tangent = (pressure_gradient_x * tangential_u +
804 pressure_gradient_y * tangential_v +
805 pressure_gradient_z * tangential_w) / tangential_magnitude;
806 }
807
808 // Normal pressure gradient (currently set to zero)
809 double pressure_gradient_normal = 0.0;
810
811 // Solve for friction velocity (only on first iteration or periodically)
812 if (iteration_count == 0 || iteration_count > 4) {
813 double utau, wall_shear1, wall_shear2;
814 find_utau_Cabot(kinematic_viscosity, tangential_magnitude, distance_reference,
815 0.01, pressure_gradient_tangent, pressure_gradient_normal,
816 &utau, &wall_shear1, &wall_shear2);
817 *friction_velocity = utau;
818 }
819
820 // Compute wall function velocity with pressure gradient correction
821 double tangential_modeled = u_Cabot(kinematic_viscosity, distance_boundary,
822 *friction_velocity, pressure_gradient_tangent,
823 taw(kinematic_viscosity, *friction_velocity,
824 distance_reference, tangential_magnitude,
825 pressure_gradient_tangent));
826
827 // Scale tangential components
828 if (tangential_magnitude > 1.e-10) {
829 tangential_u *= tangential_modeled / tangential_magnitude;
830 tangential_v *= tangential_modeled / tangential_magnitude;
831 tangential_w *= tangential_modeled / tangential_magnitude;
832 }
833 else {
834 tangential_u = tangential_v = tangential_w = 0.0;
835 }
836
837 // Reconstruct total velocity
838 (*velocity_boundary).x = tangential_u + (distance_boundary / distance_reference) * normal_velocity * normal_x;
839 (*velocity_boundary).y = tangential_v + (distance_boundary / distance_reference) * normal_velocity * normal_y;
840 (*velocity_boundary).z = tangential_w + (distance_boundary / distance_reference) * normal_velocity * normal_z;
841
842 // Add wall velocity
843 (*velocity_boundary).x += velocity_wall.x;
844 (*velocity_boundary).y += velocity_wall.y;
845 (*velocity_boundary).z += velocity_wall.z;
846}
double u_Cabot(double kinematic_viscosity, double wall_distance, double friction_velocity, double pressure_gradient_tangent, double wall_shear_stress)
Implementation of u_Cabot().
void find_utau_Cabot(double kinematic_viscosity, double velocity, double wall_distance, double initial_guess, double pressure_gradient_tangent, double pressure_gradient_normal, double *friction_velocity, double *wall_shear_velocity, double *wall_shear_normal)
Implementation of find_utau_Cabot().
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